#11 - Out of Steel
Hello everybody! I spent a lot of time on game development today, trying to get chunk loading on Boxel Voxels to speed up. So far, I have yet to succeed. However, general performance of chunks, once it has loaded, is greatly improved with dynamic meshes using geometry scripting. And I even started basic texturing so far. I just need to get back to block intractability. -_-
Other than that, I burned through the last of my steel making the narrow gauge railroad in the apocalypse dimension and it is still not done yet. That is something for tomorrow though. It is now time for bed. Thank you all for reading. Bye!
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