#014 - Back on Track

 Hello everybody! I woke up 15 minutes before midnight as intended and proceeded to remain awake until around 13:45. There wasn't much celebration happening in the wee hours of the morning, but I did consider playing the 6-hour IRL mode of When Bad Things Arrive. So far, I have yet to test it primarily because the only regular way it triggers is to be at the main menu when the system time hits midnight. Spoiler alert if you haven't played the game yet! It's been out four-something years, by now. I've been considering doing an engine upgrade to Unreal 5.1, but have yet to get all source files back on my computer, update all plugins, and fix every error while making sure things function as they should.

I've also been spending more time on Boxel Voxels and succeeded with new blocks early this morning. I only worked on it a couple of hours though before getting to a boatload more of Deux Ex: Mankind Divided. It was then time for church. Nothing new there. Afterward, I did... something... I think it was more Boxel Voxels. Whatever it was, I did not do so for very long. I had lunch while doing it then took a nap for a couple of hours. I woke up and got back to my Beta 1.3_01 world, had dinner whilst playing, and had a few lengthy videos for background audio. It is now time to go to bed at my usual time, therefore, I'm really hoping that my sleep schedule gets pushed back to where I want it to be.

I have a small-scale infatuation currently with the only other people who have said I'm easy to talk to. Why? I don't know, which is why I just keep thinking about them. Chances are, this will all come to pass though. But if I record initial thoughts now, they may be a reference point later. Thank you all for reading. Bye!

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